deude (mightyrikimaru) wrote in gurps,
deude
mightyrikimaru
gurps

Jumper

I went to see Jumper today. Ever since I saw the previews I've been asking myself, "What would it be like to run a campaign where all the PCs can teleport?" GURPS, I think, would lend itself particularly well to such a campaign concept. Teleportation wouldn't be quite as powerful as in Jumper, in terms of quickness or reliability, but I think that's a good thing, especially if one's roleplaying group has one of those guys who tends to use his abilities in the one way that will cause the most headaches for the GM. :) I love guys like that, and they keep your thinking fresh, but if you give 'em an inch they'll take a mile.

One thing I'm thinking about is, in the movie, electric shocks disrupt the subject's ability to teleport. I think there was some mention in the movie of how the electrical impulses disrupt the target's nervous system. The question is, how would this work in GURPS mechanics? And what sort of equipment would Paladins be packing, in terms of weaponry stats and so forth, for taking down Jumpers? If anyone wants to whip up some Jumper-hunting gear, this is your opportunity. I've got my own ideas for how one might handle electricity's effect on Jumping, but I want to hear your own ideas without any outside input first. (For more info on the Warp advantage, see p.98 of your Basic Set.)

So yeah. GURPS Jumper. What do you guys think? Let's share some ideas.
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  • 5 comments
Low-value Limitation on Warp; use tasers; terrible movie.
I know. I wouldn't go so far as to say it was a terrible movie, but they usually save mindless action flicks like this for the summer. Half the reason I wanna do a GURPS Jumper campaign is because I think we could do a better job with the premise than the director!
There is actually quite a lot of thought behind the jumper movie, from the whole series of weapons tailored to combat jumpers made by an old religious order. Also a very focused campaign backstory with Paladins and Jumpers who have been set against each other by their underlying beliefs (Paladins think jumpers should not have the powers of a god). I also liked the twist where the mother ends up giving birth to precisely what she is dedicated to destroying.. Does this means she turns from the Paladins? Heck no, she just gives him a "head start." Hah!

Mindless? Perhaps, but very good quality mindless action. I don't expect every movie to be War and Peace. This one was just plain fun.
Well, there was a lot of thought behind it. The physical rules behind teleportation were spelled out and given to the fight scene storyboarders and choreographers beforehand, and the Paladins' weaponry, advantages, and backstory are all clearly thought through. The problem is, when it comes to character depth, I think they kind of skimped. "Mannequin Skywalker" is thoroughly wooden as always in his lead role, and Sam Jackson's character has severely underdeveloped motivations. He's ruthless, he's clearly getting into the role, but there's just no depth--it's all just "Only God should have the power to be in all places!"

Don't get me wrong, I enjoyed the movie! And I do agree it's good quality mindless action. There's a lot of unused potential there, however, that I think lends itself especially well to a roleplaying game.
Well I don't have an axe to grind with "Mannequin Skywalker" or Samuel Jackson.. I enjoyed both performances.. name me one character in the 1st original Star Wars Movie that came out that wasn't a blatant cliche of some sort from smuggler with a soft heart to a teen princess to the old wise guy in a cave.

None of the characters there really had any depth other than what we loaded on to them from their easy cliche definition.. oh, right she's the princess out to save the world.

Gee what could possibly motivate Han Solo? Oh yeah, money.. Luke? Gotta get off the farm.. Laura Croft in Tomb Raider? Strong woman to show them strong men types that she can kick their butts.. Jar Jar Binks? Shudder, don't even get me started on that travesty... that cliche went horribly wrong and I SO wanted the next star wars movie he was in to open on him clutching his thorat and dying horribly as Darth Vaders first strangling victim. Thankfully Lucas just gave him a walk on scene without much/if any dialogue.

Have a good one... 8 )